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30/05/06 - :
Elevator and Pier Renders!
"The
Pier"

Lighting
and basic layout. Further detailing needed on the pier,
along with further tweaked water and sky. Very pleased
so far however!. Will update larger renders as work progresses.
Art
Deco Hallway and Elevator :

I'm
fairly pleased with the colour scheme here. Still currently
refining lighting and detail.
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15/04/06 - :
Small update
Airport
layout

Lighting
is interesting.. DOF a bit OTT :)
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07/03/06 - :
Updates! - Khet and Pricey
Still
moving ahead, albeit slower than usual due to random life
stuff : however the team hasnt:
Heres
some of the first finished models by the team :
Khets
Beamer -

Priceys
Photocopier -

Top
stuff fellas.. most impressive :)
Be
sure to read their's and others comments at cgtalk
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13/02/06 - :
Dave Bennetts Website
Spent
some time and some beers this weekend working on Davo's
website. He's been busy writing musical stings and motifs
for Office Game. His website : Currently (like everything else i'm
attached to) a WIP, but looking pretty cool. Plan on animating
the microscopic cel images in flash, a better mp3 player
and giving a general polish.
Check
out Davo's site here : www.davebennett.com.au
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3/02/06 - :
Pet Shoppe

Early
WIP on the petstore exterior. Amb-Occ is my new best friend.
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02/02/06 - :
Soundtrack / Theme News
Been
in touch with Dave Bennett recently, and heard some of
his original compositions.. very very cool :) ... Gonna
help him with his own self promotional website soon..
he also plans to rework some more brief audio material
for the Office Game score.. sweet.
Also,
been busy posting on CGTalk, starting to round up a team
for OG.. Not quite inundated, but been approached by very
decent talent nonetheless... still in discussion with
a few artists.. check
the cgtalk thread here
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21/1/06 - :
Jacks Bedroom Updated
Tweaked
models, textures but most importantly lighting.. the bloom
on the first setup was far too harsh. Not finished, but
on the way!
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6/1/06 |
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21/1/06 |
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17/1/06 - :
Some 2D Concepts
Jacks
Coastal Retreat... Im pretty pleased with this one - turned
out pretty much as i envisioned it.

Another
scribble.. Getting a feel for the dreary colour palette.
Layout is a bit tight.

16/1/06 - :
Pet Shop WIP
I'm
the first to admit I can't draw to save myself, however
I plan to address this matter in the near future. Heres
a scribble concept I did in photoshop. My first photoshop
illustration ever i spose :P

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6/1/06 - :
Jacks Bedroom
Happy
new year! - Early work in progress - Jacks Bedroom.. I'm
pleased with the colour and lighting palette, but still
plenty of texture and model detailing to go. .. hmm..
Might be a bit heavy on the bloom.

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12/12/05 - : Apple advocate, sci-fi fan and
3D modeler Alan Jorgenson climbs onboard the project.
Welcome Alan and look forward to seeing your input.
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3/12/05 - : Factory Worker - Stand-in
model

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2/12/05 - : Worker Anim test update
I modeled and animated a worker for the box shredder and
comped it in. Its quickly masked in at the moment, and
will recieve alphas when I do the final layer breakdown.
Cardboard particles also added.
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720kb QT7 |
1/12/05 - : Colour / Lighting Concept
Been
busy with other aspects of production, but heres a quick
lighting/comp test. Its quite a vibrant contrasty picture
but I think its looking pretty nice. More to follow soon
:
UPDATED
ABOVE
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24/11/05 - : Dynamics Test...
Sure,
they're only boxes, but they took only 15mins to setup
and calculate... and i've never used hard body dynamics
before :) Very quick cam setup and render overnight. Now
to add particles...
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21/11/05 - : Title Sequence and music
demo:
Heres
a short test clip of the title animation for Office Game.
Early sound demo composed by Dave Bennett..
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10/11/05 - : Film Victoria proposal : Rejected. .... that sucks :( Will pursue other funding channels
further.. possibly investigate a group collaboration. |
1/11/05 - : New Factory and Toilet WIPs. |
Starting
to really take shape.. Optimised
for fast rendertime. Much more to do. |
--/--/05 - : Older WIP, Sketches, layouts,
audio and other random stuff. |
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Jack
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